
This layout will be typical of a FPS game style game play with the RPG controls incorporated.

Asset List | ||
High Priority | Medium Priority | Low Priority |
Wood Bridge | Huts[2] | Clay Pots |
Cliff face | Medium Trees | |
Temple | Human Spaceship |
Texture List | Effects List | Audio List |
Cliff Side | Smoke | Flame Cracking |
Sandy rock | Fire | Electric Spark |
Wood | Sand Storm | Ambient (Birds & Insects) |
Metal(spaceship) | Wind | |
Clay | ||
Plant(Trees & plants) | ||
Burnt |
The Game will be made primarily focusing on PC, but a Xbox360 and PS3 port would be a great idea for extra revenue.
I would classify the game as a First Person Shooter, with the element of Role Playing Game, similar in style to Fallout3 and Borderlands. I chose FPS because of the level of immersion you get looking out from the character’s eyes, seeing what he seeing. I also chose to go down the RPG road because it suits the gameplay I was going for, levelling up your character the way you want too. Having the RPG element lets the player decide how he/she wants to play the game.
The target audience for the game is young adults and adults from age 15 up. The mature themes in the game such as violence, and foul language make it unsuitable for young children.