James' Game Design Blog - 8101298406
Game Design Blog
Friday, November 12, 2010
The Level Design Part2
Screen Shots from Ingame
Here are My textured 3D Models ready for engine. My Aim wasto make these models with the least amount of polys possible without it lossing detail. So the game runs smoothly and flawless
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment